CHEETAH
{{Monster Table
| creature=
| style=
| size=Medium | type= Animal
| hd= 3d8+6 | hp=19
| init= +4
| speed= 50 ft. (10 squares)
| ac= 15 (+4 Dex, +1 natural) | touch= 14 | flat= 11
| bab= +2 | grapple=+5
| at= Bite +6 melee
| full_at= Bite +6 melee (1d6+3) and 2 claws +1 melee (1d2+1)
| space= 5 ft. | reach=5 ft.
| sa= Trip
| sq= Low-light vision, scent, sprint
| fort= +5 | ref= +7 | will= +2
| str=16| dex=19| con=15| int=2| wis=12 | cha=6
| skills= Hide +6, Listen +4, Move Silently +6, Spot +4
| feats= Alertness, Weapon Finesse
| env= Warm plains
| org= Solitary, pair, or family (3–5)
| align= Always neutral
| cr= 2
| adv= 4–5 HD (Medium)
| la= —
}}
Cheetahs are swift feline predators of the plains. A cheetah is 3 to 5 feet long and weighs 110 to 130 pounds.
COMBAT
Cheetahs make sudden sprints to bring down prey.
Trip (Ex): A cheetah that hits with a claw or bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the cheetah. Sprint (Ex): Once per hour, a cheetah can move ten times its normal speed (500 feet) when it makes a charge. SEE WIKIPEDIA ENTRY: Cheetah- System Reference Document -> List of Creatures (SRD)
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Category:SRD Category:Creature Category:Animal Type Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment Category:CR2 Category:Medium Size Category:Plains Terrain Category:Warm Climate Category:LA-{{OGL Bottom|the System 3.5 Reference Document|SRD}}